or will you hire a capable steward to deal with them in your stead!
The total number of faces is somewhere in the range of 100+ Quadrillion, which lets face it (I'll show myself out), it's basically infinite. You will encounter gamblers, bards, tricksters, mercenaries, common folk, beggars, and everything in between. You bet! Do you want to destroy the bank because you owe them a 1 gold loan, sure, want to imprison every musician who visits your court to disuade bards from visiting you, done, want to gamble and waste away all of your gold betting on scorpion fighting and dice games, yes, yes and yes! How will you manage your realm? Will you install trap doors and send those foolish enough to visit you plummeting to their deaths? you might find Seafaring Goblins, Fire Orcs, Eyeless Elves or the Famed Half-Turtles of the Western Turtledom, Orange Ogretaurs, Inbred Trench Dwarves, and millions more races you couldn't imagine!Each of these races has their own birth rate, a level of civility (or savageness), three unique units each with different battle scores, their own laws and societal standards (like xenophobia), and varying traits depending on their racial prefixes pulling from a large list of unique racial abilities sure to make each playthrough unique!RANDOM FACESIt's not just the races that are massively procedural in Warsim, it's also the faces! There has been an excessive amount of time spent fleshing out the world.