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Talisman - The Highland Expansion

About The RogueFighting more than one Enemy comes easy to a dual-wielding Rogue, and shes the master of stealing gold from her defeated opponents. Intruders and fortune seekers will receive no mercy, for he has not forgotten that the jewels stolen from him now adorn the Crown of Command

When facing the Eagle King, you must face him in single combat. Stories claim he has braved the Crags and ventured into the furthest reaches of the Chasm, emerging without a scratch! This expansion adds a new board piece to the main Talisman board, ready to be explored. You may not do this when you’re attacked by another character. When playing as the Vampiress: When you attack another character, you may choose to make the attack psychic combat. When playing as the Highlander: You need not roll the die in the Crags or Chasm unless you wish to. For each gold you discard you may replenish 2 fate, heal 1 life, or gain 1 Spell. She has the ability to call upon her holy powers to resurrect any fallen followers. RogueFighting more than one Enemy comes easy to a dual-wielding Rogue, and shes the master of stealing gold from her defeated opponents. Whenever you are about to engage in battle, you may charge and add 2 to your attack score. During the game, you always have at least 2 Spells. You’ve made it to the last space within the Highland board - The Eyrie. You can Alchemise Objects into gold and gold into potions in the same turn.ValkyrieThe Valkyrie is a mighty warrior who cannot be tainted by evil. Her natural affinity with magic means she always has access to two Spells to confound and outsmart her opponents! You may visit the Graveyard as if you were of evil alignment. AlchemistAfter pursuing hidden knowledge the Alchemist has discovered how to transmute physical matter into gold. These cards work in the same way as Adventure Cards from the base game, but the Objects and Creatures you face on them will create new and unexpected challenges. When playing as the Rogue: Whenever you fight more than 1 Enemy at the same time you may roll 1 die and add the result to your attack score. You may evade characters in the Woods and Forest. You may take any 1 Follower from a character that you land on. “Legends say that magic pours into the world from high atop the tallest mountain in the land. Followers, Spells or Objects can not fight in your character's place, so make sure you have the power to defeat him before taking on the champion of the Highland! SpriteAs a child of the forest, the Sprite has learned to evade the harsh creatures which lurk there as well as avoid the dangers of the woods. Whenever a Follower is killed, you may resurrect it and keep it as your Follower instead of allowing it to be placed on the discard pile. Climb as high as you dare to the highest peak in Talisman, as you search for unimaginable wealth. Adventure carefully! When playing as the Sprite: You begin the game with 2 Spells. During your turn, you may alchemise any gold you have into potions. Make your way to the perilous Crags and you’ll find the entrance to The Highlands waiting for you. You can only resurrect each Follower once per turn. HighlanderThe Highlander is truly a man of legend. If gold isn't what you’re after, the Alchemist can also convert his gold into useful potions. Whenever you land on the Hills, you may draw two Adventure Cards instead of one, but you must encounter both cards. Whenever you visit the Graveyard you may heal up to your life value. Whenever you visit the Tavern Mystic, or Enchantress, you may roll 2 dice and choose one of the results to use. These Relics can give you the upper hand in your race for the Crown of Command. When playing as the Alchemist: During your turn, you may alchemise any Objects you have into gold. Whenever you defeat a character in battle or psychic combat and choose to take a gold, you may take all of their gold instead. Here you’ll meet the most powerful creature in the Highlands, the Eagle King. Don’t expect it to be an easy climb though... Discard the chose But beware, for within the Highland dwells the feared Eagle King, guardian of the source of all magic. During your turn, you may drain the life-force from any of your Followers. VampiressOther characters must take care when the Vampiress is lurking nearby, especially if they want to keep hold of any Followers they may have! Discard the chosen Object and gain 1 gold for each Object and 3 gold for each Magic Object. The Eagle King guards an array of Relics which you’ll be able to claim if you defeat him. Movement is the same as the main board while you’re in The Highlands, except you must follow the designated trail. When playing as the Valkyrie: You may add 1 to your attack score during battle. If you charge, you must miss your next turn to recover your wits. If there is already a card on the Hill you may draw a second card, but must still encounter both. While in this dangerous windswept Region, you’ll need to draw Highland Cards instead of your usual Adventure Cards. Intruders and fortune seekers will receive no mercy, for he has not forgotten that the jewels stolen from him now adorn the Crown of Command.” Discover the Highland Region, one of the four Kingdoms surrounding the land of Talisman.

Talisman - The Highland Expansion

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Talisman - The Highland Expansion
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Talisman - The Highland Expansion
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