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The Guild II Renaissance

About The On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth.For centuries Europe has been dominated by the church and nobility

A truly dark era…In the 14th Century the world order is beginning to transform itself. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. Due to trade and commerce an increasing middle class obtains more and more power and wealth. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. Entire towns purchase their freedom and more privileges from the nobility. This was the incontrovertible, divine world order. “God Measures”, levels of difficulty) This is the beginning of the renaissance...Features: 8 completely new professions: mercenary, grave digger, stonemason, juggler, innkeeper, banker, miller and the fruit grower New goods, buildings, ambient details and effects All new scenarios ("Transylvania", "The Rhineland" and "The Alps") & bigger world maps Improved AI, title and nobility system as well as new options (e.g. For centuries Europe has been dominated by the church and nobility.

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The Guild II Renaissance

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