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In The Shadows

About The . In this puzzle platformer, shadows are not what they seem

Peaceful instrumental music made exclusively for the game, composed by Lombus. In The Shadows voxels are made with Qubicle Voxel Editor. A Word From the Developer In the Shadows was a solo project developed on my own over the course of three years. Gameplay Use different sources of light to scare away monsters. Beautiful music made exclusively for the game A touching story about fears and comfort In the Shadows supports Xbox one, Xbox 360 and PlayStation 4 controllers Music The music for In the Shadows was composed to give the eerie mood of the world you are discovering. Monsters are lurking in the night, your only way out is to use lights to scare them away, forcing them to transform into objects that you can use to your own advantage! They can be a ladder, a trampoline, a door, a key... Dive into a childhood fantasy world where secrets and memories are waiting to be uncovered. Confront your fears, take control of them, use them to remember your past and learn to move forward. It is a piece of me, inspired by personal stories and events that I have experienced and a story that I wanted to share with the world. Four unique worlds with colorful environments and real time lighting! In this puzzle platformer, shadows are not what they seem. Each light source will make the monsters transform into different objects. Many monsters each with their own mechanics Many levels to explore with challenging puzzles to solve Hidden levels and secrets to uncover! I hope you enjoy playing it as much as I enjoyed making it! each monster helps you in your adventure with their unique mechanic.

In The Shadows

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In The Shadows
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